【回復・ダメージ】50(++)% magic attack power + ??. 【CD】 2 sec.
Consumes 20 energy to summon vines to attack the enemy area, causing magic damage and healing yourself and a friendly target with the lowest health around you. The amount of healing scales with your magic attack power.
生命绽放
生命绽放
スキル効果
【回復】70(++)% magic attack power + ??.
Lifebloom: Channel for 1.8 sec, then consume 30 energy points to heal yourself and 10 friendly targets. The amount of healing scales with your magic attack power.
繁盛・希望结界
繁盛・希望结界
アルティメットスキル効果
【ダメージ】125(++)% magic attack power + ?? 【回復】250(++)% magic attack power + ?? 【CD】60s
Barrier: Deploy a barrier that causes continuous magic damage to enemies inside and heal allies. Allies will receive 25% reduced damage.
花语回升
花语回升
アルティメットスキル効果
【回復・ダメージ】600(++)% of magic attack power + ??. 【CD】60s
Continously channel for 6 seconds and randomly summon Untamed Seeds to deal magic damage to surrounding enemies while also restoring health to up to 10 nearby friendly targets and reduce their damage taken by 25%.
Immediately end cooldowns of healing specialization skills while gaining energy. Attack power is increased, skill energy consumption is reduced and each time Lifebloom is cast, cooldown time of healing specialization skills will be reduced.
不羁之种
不羁之种
スキル効果
【ダメージ】180(++)% of magic attack power + ??. 【CD】15s
Summons a seed to attack the enemy, dealing magic damage and slowing them by 25%. The seed regenerates a total of 30 energy when it deals damage. The skill can be charged up to 2 times.
灌注
灌注
スキル効果
【種のダメージ】45(++)% magic attack power + ?? 【CD】22s
Consume 30 Energy and continously fire seeds for 5.9 sec. Causes magic damage to the enemy and can move during the guidance period.
滋养
滋养
スキル効果
【回復/s】25(++)% magic attack power + ?? 【CD】15 sec.
Consumes 20 energy points to attach the power of the forest to yourself and to 10 friendly targets for 10 sec, healing every sec.
起舞
起舞
スキル効果
【回復】150(++)% magic attack power + ?? 【CD】20s
Channel for 2.3 seconds, then consume 40 energy points and spread a pulse around you, healing and dispelling yourself and friendly targets touched by the pulse.
森灵灌注
森灵灌注
スキル効果
【合計回復量】340(++)% magic attack power + ?? 【CD】25s
Consume 40 energy points, and for 4 seconds, continously heal yourself and 10 friendly targets around you.
自然庇护
自然庇护
スキル効果
【シールド量】400(++)% magic attack power + ?? 【CD】45s
Immediately apply a natural shield to yourself and 10 nearby allies.
种子陨石
种子陨石
スキル効果
【回復・ダメージ】60(++)% magic attack power + ?? 【CD】12s
Stun enemies around you and cause magic damage, while restoring health to friendly targets around you. This is an instant skill. Holds 2 charges.
时光加速
时光加速
スキル効果
【CD減少】15% 【魔法攻撃力上昇】15 【効果時間】7s 【CD】45s
Add a speed-up effect to yourself, reducing skill cooldowns and increasing magic attack power during the duration.
森之祈愿
森之祈愿
スキル効果
灵鹿
灵鹿
スキル効果
ヴァーダントオラクルの天賦情報まとめ
鼓舞
鼓舞
天賦効果
encourage you and your allies within 30 meters. Gain 50 points in strength, agility, endurance and intelligence
再生蓓蕾
再生蓓蕾
天賦効果
Intial limit is 4. When skills are used to heal, 2 regen buds are consumed to throw out a Nourishing seed (1 sec cd, restores 40% of atk power as health) When skills are used to cause dmg, 2 regen buds are consumed to throw out a Wild seed (1 sec cd, deals 100% of atk power as dmg)
智力转换
智力转换
天賦効果
Every 10 points of int provides 1 point of magic atk power
防御加持
防御加持
天賦効果
Encouragement now provides an additional 100 points of physical defense
蓓蕾之息
蓓蕾之息
天賦効果
Regen buds limit + 4
能量涌动
能量涌动
天賦効果
Every 2% haste provides 1% energy recovery efficiency
舞动之种
舞动之种
天賦効果
When effect dmg type skill triggers Lucky dmg, the number of wild seeds launched next time is increased by 1. For every 5 nourishing seed thrown, next time is increased by 1.
再生之芽
再生之芽
天賦効果
When dealing dmg with basic attacks, 10% fixed chance to gain 1 regen bud
治愈灵息
治愈灵息
天賦効果
When skills apply direct healing, there is a 20% chance to trigger a treatment link and every 2% luck increases trigger chance by 1%. Treatment Link: the healing chain bounces between friendly units, restoring 40% of atk power as health each time. Max number of bounces is 2.